Policenauts is a graphic adventure game developed and published by Konami.It was written and directed by Hideo Kojima, and originally released for the PC-9821 in 1994. A hard science fiction story, Policenauts is set in the mid 21st century and follows Jonathan Ingram, an astronaut recently recovered floating in space in cryosleep after an accident at a space colony sent him drifting into. This is the PlayStation revision of Hideo Kojima’s legendary Sci-Fi adventure game, Policenauts. This release introduces many subtle graphical and load time improvements from the initial console release on 3DO The story of the game centers around former “Policenaut” (police astronaut) Jonathan Ingram, who is hired by his ex-wife to.
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I hope this is the right place to post this. I just want to help some fellow Retropie PC98 fans as these tips can't be found in the official Retropie Docs.
I've experimented a bit with the lr-np2kai core and got a lot of games to work. Probably the most difficult to get running was Policenauts, as it uses the HDD for installed files, a bootdisk and a CD for the audio. But I'll come back to this later.
First of all - as in many lr cores - you can set up m3u files with a list of all disks of one game and an easy change of these disks through disk control. One thing np2kai handles differenty with m3u is that the first two disks are inserted into fd1 and fd2 automatically!
This is especially helpful with games that use disks for saving (user disks). So you put in the boot disk in the first m3u slot and the user disk in the second and you are good to go! Nice!
Also, whenever the disks need to be changed, only the one in fd2 is changed.
This is especially helpful with games that use disks for saving (user disks). So you put in the boot disk in the first m3u slot and the user disk in the second and you are good to go! Nice!
Also, whenever the disks need to be changed, only the one in fd2 is changed.
Pc 9821 Policenauts
The only thing missing on the Retropie side is, that you have to manually edit the es_emulators.cfg and add the m3u/M3U extension to the list of accepted extensions for pc98.
(I did another step and put all multidisk games into a subfolder and excluded subfolders from scraping.)
(I did another step and put all multidisk games into a subfolder and excluded subfolders from scraping.)
Here is an example: In the
roms/pc98
folder I have the file game.m3u
with the following content:In the folder
roms/pc98/.multidisk
I keep all the mutidisk images. This way I can keep my es gameslist clean :)But this approach doesn't work with CD images and HDD images. Here, a cmd file comes into play: You can use that to boot games with mixed image types (and even m3u files)!
Policenauts Pc 98 Opening
Here is another example for Policenauts: In the
roms/pc98
folder I have Policenauts.cmd
with the following content:In the folder
roms/pc98/.multidisk
I keep all the above mentioned images. The type of image to mount (CD, FD, HD, m3u) is automatically selected by the extension of the image. I read somewhere, that you need to use absolute paths, but maybe relative paths work, too. I don't know.Policenauts Pc 98 Box
disclaimer
None of this was discovered by me. All the infos for doing it this way I found by googeling and browsing the libretro forums. I just hope I could help someone with that.
None of this was discovered by me. All the infos for doing it this way I found by googeling and browsing the libretro forums. I just hope I could help someone with that.